They came from Finland. They're angry. They're armed only with slingshots, and they're prepared to use them. Nothing's going to stop these birds from getting their eggs back from those mean, green pigs.
“I've been playing Angry Birds for two hours. Help.”“This is what happens when you stay up playing Angry Birds until 2:30 in the morning, going through all the levels you've already beaten just to get all the golden eggs.” It was followed by: “Angry Birds is now at the point where it's interfering with my duties. I think I need to declare a brief moratorium.” I've gotten all of these e-mails from friends in the past few months.
Angry Birds sounds like a seriously addictive thing, but it's just a game for mobile devices. And what perhaps is the oddest point about the Angry Birds phenomenon? It's based on physics! Who would guess that physics would grip the imaginations of tens of millions of people within two years?
Angry Birds has been called “the largest mobile app success we've seen so far.” It was developed by the Finnish company Rovio Mobile. Rovio wanted to release another game and began listening to proposals. One included a picture of a silly, wingless bird, and the staff fell in love with it. Angry Birds was designed to give this lovable bird a story. And because swine flu was in the news when the game was being developed, the birds' enemies became pigs. The story goes that the pigs have stolen the birds' eggs. The birds try to get them back by hurling themselves at the pigs' buildings. Using the laws of physics, and luck, players knock down structures with different colored birds to release eggs and kill pigs.
Angry Birds was released in late 2009. It became the hit of 2010, inspiring Halloween costumes and even birthday cakes. New versions of the game have come out, inspired by changing seasons or specific places.
Now, please excuse me. I've got some pigs to kill. |